Use constants for bit/set/res more

This commit is contained in:
Rangi
2018-04-05 11:44:02 -04:00
parent 99df17d571
commit 7307fc8dce
21 changed files with 140 additions and 97 deletions

View File

@@ -5390,8 +5390,8 @@ INCLUDE "engine/battle/move_effects/teleport.asm"
SetBattleDraw: ; 36804
ld a, [wBattleResult]
and $c0
or $2
and BATTLERESULT_BITMASK
or DRAW
ld [wBattleResult], a
ret