rename bit2 script commands to flag
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@@ -105,7 +105,7 @@ ProfElmScript: ; 0x78be0
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UnknownScript_0x78bee: ; 0x78bee
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checkevent EVENT_GOT_MASTER_BALL_FROM_ELM
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iftrue UnknownScript_0x78bfa
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checkbit2 $0022
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checkflag $0022
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iftrue ElmGiveMasterBallScript
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UnknownScript_0x78bfa: ; 0x78bfa
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checkevent EVENT_GOT_EVERSTONE_FROM_ELM
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@@ -144,7 +144,7 @@ UnknownScript_0x78c35: ; 0x78c35
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UnknownScript_0x78c41: ; 0x78c41
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checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE ; why are we checking it again?
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iftrue ElmWaitingEggHatchScript
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checkbit2 $001b
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checkflag $001b
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iftrue ElmAideHasEggScript
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checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
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iftrue ElmStudyingEggScript
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@@ -362,7 +362,7 @@ ElmAfterTheftScript: ; 0x78da2
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2writetext ElmAfterTheftText5
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keeptextopen
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setevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
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setbit2 $0010
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setflag $0010
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domaptrigger GROUP_ROUTE_29, MAP_ROUTE_29, $1
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clearevent $0715
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setevent $0714
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@@ -615,7 +615,7 @@ MeetCopScript: ; 0x78f16
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MapElmsLabSignpost14Script: ; 0x78f33
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loadfont
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checkbit2 $0043
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checkflag $0043
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iftrue UnknownScript_0x78f49
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checkevent EVENT_ELM_CALLED_ABOUT_STOLEN_POKEMON
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iftrue UnknownScript_0x78f43
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