Remove redundant comments referencing labels (#921)
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@@ -1,6 +1,4 @@
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BattleCommand_CheckFutureSight:
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; checkfuturesight
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ld hl, wPlayerFutureSightCount
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ld de, wPlayerFutureSightDamage
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ldh a, [hBattleTurn]
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@@ -26,8 +24,6 @@ BattleCommand_CheckFutureSight:
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jp SkipToBattleCommand
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BattleCommand_FutureSight:
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; futuresight
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call CheckUserIsCharging
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jr nz, .AlreadyChargingFutureSight
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ld a, BATTLE_VARS_MOVE_ANIM
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