Label some mobile addresses, and revise some comments

This commit is contained in:
Rangi
2020-06-13 18:48:26 -04:00
parent 0d683ea0c7
commit 75035a71a5
22 changed files with 161 additions and 145 deletions

View File

@@ -30,7 +30,7 @@ Script_BattleRoomLoop:
battletowertext BATTLETOWERTEXT_INTRO
promptbutton
closetext
special BattleTowerBattle ; calls predef startbattle
special BattleTowerBattle ; predef StartBattle
special FadeOutPalettes
reloadmap
ifnotequal $0, Script_FailedBattleTowerChallenge

View File

@@ -365,7 +365,7 @@ Route36FruitTree:
fruittree FRUITTREE_ROUTE_36
SudowoodoShakeMovement:
tree_shake ; shake
tree_shake
step_end
WeirdTreeMovement_Flee:

View File

@@ -86,7 +86,7 @@ TinTower1F_MapScripts:
pause 15
setval RAIKOU
special MonCheck
iftrue .Next1 ; if player caught Raikou, he doesn't appear in Tin Tower
iftrue .Next1 ; if player caught Raikou, it doesn't appear in Tin Tower
applymovement TINTOWER1F_RAIKOU, TinTowerRaikouMovement1
turnobject PLAYER, LEFT
cry RAIKOU
@@ -99,7 +99,7 @@ TinTower1F_MapScripts:
.Next1:
setval ENTEI
special MonCheck
iftrue .Next2 ; if player caught Entei, he doesn't appear in Tin Tower
iftrue .Next2 ; if player caught Entei, it doesn't appear in Tin Tower
applymovement TINTOWER1F_ENTEI, TinTowerEnteiMovement1
turnobject PLAYER, RIGHT
cry ENTEI