Use -1 for terminating happiness probability data
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@@ -1990,9 +1990,9 @@ CopyPokemonName_Buffer1_Buffer3:
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```diff
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HappinessData_DaisysGrooming:
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- db 100 percent, 2, HAPPINESS_GROOMING ; 99.6% chance
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+ db 50 percent + 1, 2, HAPPINESS_GROOMING ; 50% chance
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+ db 100 percent, 2, HAPPINESS_GROOMING ; 50% chance
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- db -1, 2, HAPPINESS_GROOMING ; 99.6% chance
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+ db 50 percent, 2, HAPPINESS_GROOMING ; 50% chance
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+ db -1, 2, HAPPINESS_GROOMING ; 50% chance
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```
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