[in progress] Harmonize more constant and data files with pokegold
This commit is contained in:
@@ -76,7 +76,7 @@ TrainerSchoolboyJack1:
|
||||
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_JACK
|
||||
endifjustbattled
|
||||
opentext
|
||||
checkflag ENGINE_JACK
|
||||
checkflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
iftrue .Rematch
|
||||
checkcellnum PHONE_SCHOOLBOY_JACK
|
||||
iftrue .NumberAccepted
|
||||
@@ -124,7 +124,7 @@ TrainerSchoolboyJack1:
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
loadmem wJackFightCount, 1
|
||||
clearflag ENGINE_JACK
|
||||
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
end
|
||||
|
||||
.LoadFight1:
|
||||
@@ -132,7 +132,7 @@ TrainerSchoolboyJack1:
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
loadmem wJackFightCount, 2
|
||||
clearflag ENGINE_JACK
|
||||
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
end
|
||||
|
||||
.LoadFight2:
|
||||
@@ -140,7 +140,7 @@ TrainerSchoolboyJack1:
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
loadmem wJackFightCount, 3
|
||||
clearflag ENGINE_JACK
|
||||
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
end
|
||||
|
||||
.LoadFight3:
|
||||
@@ -148,14 +148,14 @@ TrainerSchoolboyJack1:
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
loadmem wJackFightCount, 4
|
||||
clearflag ENGINE_JACK
|
||||
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
end
|
||||
|
||||
.LoadFight4:
|
||||
loadtrainer SCHOOLBOY, JACK5
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
clearflag ENGINE_JACK
|
||||
clearflag ENGINE_JACK_READY_FOR_REMATCH
|
||||
end
|
||||
|
||||
.AskNumber1:
|
||||
|
Reference in New Issue
Block a user