Uppercase MACRO and EQU(S) according to the style guide
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@@ -4,7 +4,7 @@ UNDERGROUND_DOOR_CLOSED3 EQU $3f
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UNDERGROUND_DOOR_OPEN1 EQU $2d
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UNDERGROUND_DOOR_OPEN2 EQU $3d
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ugdoor: macro
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ugdoor: MACRO
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\1_YCOORD EQU \2
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\1_XCOORD EQU \3
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endm
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@@ -26,7 +26,7 @@ endm
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ugdoor UGDOOR_15, $12, $0a
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ugdoor UGDOOR_16, $12, $0c
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doorstate: macro
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doorstate: MACRO
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changeblock UGDOOR_\1_YCOORD, UGDOOR_\1_XCOORD, UNDERGROUND_DOOR_\2
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endm
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@@ -1,4 +1,4 @@
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map_header: macro
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map_header: MACRO
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;\1: map label
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;\2: tileset: a TILESET_* constant
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;\3: environment: TOWN, ROUTE, INDOOR, CAVE, ENVIRONMENT_5, GATE, or DUNGEON
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@@ -1,4 +1,4 @@
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map_header_2: macro
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map_header_2: MACRO
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;\1: map label
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;\2: map id
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;\3: border block
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@@ -14,7 +14,7 @@ map_header_2: macro
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db \4
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endm
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connection: macro
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connection: MACRO
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if "\1" == "north"
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;\2: map id
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;\3: map label (eventually will be rolled into map id)
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