Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
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@@ -96,7 +96,7 @@ const_value set 1
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const BATTLETYPE_CELEBI
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const BATTLETYPE_SUICUNE
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; GetBattleVar and GetBattleVarAddr arguments (see home/battle.asm)
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; BattleVarPairs indexes (see home/battle.asm)
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const_def
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const BATTLE_VARS_SUBSTATUS1
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const BATTLE_VARS_SUBSTATUS2
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@@ -120,7 +120,7 @@ const_value set 1
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const BATTLE_VARS_LAST_MOVE
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const BATTLE_VARS_LAST_MOVE_OPP
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; GetBattleVar and GetBattleVarAddr internal indexes (see home/battle.asm)
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; BattleVarLocations indexes (see home/battle.asm)
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const_def
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const PLAYER_SUBSTATUS_1
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const ENEMY_SUBSTATUS_1
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