Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
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engine/routines/drawkrispackgfx.asm
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20
engine/routines/drawkrispackgfx.asm
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DrawKrisPackGFX: ; 48e81
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ld hl, PackFGFXPointers
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add hl, de
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add hl, de
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ld a, [hli]
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ld e, a
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ld d, [hl]
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ld hl, VTiles2 tile $50
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lb bc, BANK(PackFGFX), 15
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call Request2bpp
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ret
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PackFGFXPointers: ; 48e93
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dw PackFGFX + (15 tiles) * 1
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dw PackFGFX + (15 tiles) * 3
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dw PackFGFX + (15 tiles) * 0
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dw PackFGFX + (15 tiles) * 2
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PackFGFX: ; 48e9b
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INCBIN "gfx/pack/pack_f.2bpp"
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