Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
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20
engine/routines/leveluphappinessmod.asm
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20
engine/routines/leveluphappinessmod.asm
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LevelUpHappinessMod: ; 2709e
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ld a, [CurPartyMon]
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ld hl, PartyMon1CaughtLocation
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call GetPartyLocation
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ld a, [hl]
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and $7f
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ld d, a
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ld a, [MapGroup]
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ld b, a
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ld a, [MapNumber]
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ld c, a
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call GetWorldMapLocation
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cp d
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ld c, HAPPINESS_GAINLEVEL
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jr nz, .ok
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ld c, HAPPINESS_GAINLEVELATHOME
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.ok
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callfar ChangeHappiness
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ret
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