Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
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9
engine/routines/updatebattlehuds.asm
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9
engine/routines/updatebattlehuds.asm
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@@ -0,0 +1,9 @@
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_UpdateBattleHUDs:
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farcall DrawPlayerHUD
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ld hl, PlayerHPPal
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call SetHPPal
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farcall DrawEnemyHUD
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ld hl, EnemyHPPal
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call SetHPPal
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farcall FinishBattleAnim
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ret
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