more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
This commit is contained in:
@@ -29,11 +29,11 @@ BrunosRoomDoorsCallback:
|
||||
|
||||
BrunosRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, BrunosRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_BRUNOSROOM_NOOP
|
||||
setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
||||
@@ -59,7 +59,7 @@ BrunoScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_BRUNOS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@@ -105,7 +105,7 @@ BurnedTowerRivalBattleScript:
|
||||
playsound SFX_ENTER_DOOR
|
||||
waitsfx
|
||||
changeblock 10, 8, $25 ; hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
pause 15
|
||||
applymovement PLAYER, BurnedTower1FMovement_PlayerStartsToFall
|
||||
playsound SFX_KINESIS
|
||||
|
@@ -90,9 +90,9 @@ ReleaseTheBeasts:
|
||||
setevent EVENT_BURNED_TOWER_MORTY
|
||||
setevent EVENT_BURNED_TOWER_1F_EUSINE
|
||||
appear BURNEDTOWERB1F_EUSINE
|
||||
refreshscreen
|
||||
reanchormap
|
||||
changeblock 6, 14, $1b ; ladder
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_BURNEDTOWERB1F_NOOP
|
||||
end
|
||||
|
@@ -111,21 +111,21 @@ CeladonGameCornerPoster2Script:
|
||||
CeladonGameCornerLuckySlotMachineScript:
|
||||
random 6
|
||||
ifequal 0, CeladonGameCornerSlotMachineScript
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval FALSE
|
||||
special SlotMachine
|
||||
closetext
|
||||
end
|
||||
|
||||
CeladonGameCornerSlotMachineScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval TRUE
|
||||
special SlotMachine
|
||||
closetext
|
||||
end
|
||||
|
||||
CeladonGameCornerCardFlipScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special CardFlip
|
||||
closetext
|
||||
end
|
||||
|
@@ -160,7 +160,7 @@ CyndaquilPokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
turnobject ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
reanchormap
|
||||
pokepic CYNDAQUIL
|
||||
cry CYNDAQUIL
|
||||
waitbutton
|
||||
@@ -190,7 +190,7 @@ TotodilePokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
turnobject ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
reanchormap
|
||||
pokepic TOTODILE
|
||||
cry TOTODILE
|
||||
waitbutton
|
||||
@@ -218,7 +218,7 @@ ChikoritaPokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
turnobject ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
reanchormap
|
||||
pokepic CHIKORITA
|
||||
cry CHIKORITA
|
||||
waitbutton
|
||||
|
@@ -300,21 +300,21 @@ GoldenrodGameCornerLeftTheirDrinkScript:
|
||||
GoldenrodGameCornerSlotsMachineScript:
|
||||
random 6
|
||||
ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval FALSE
|
||||
special SlotMachine
|
||||
closetext
|
||||
end
|
||||
|
||||
GoldenrodGameCornerLuckySlotsMachineScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval TRUE
|
||||
special SlotMachine
|
||||
closetext
|
||||
end
|
||||
|
||||
GoldenrodGameCornerCardFlipMachineScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special CardFlip
|
||||
closetext
|
||||
end
|
||||
|
@@ -386,7 +386,7 @@ BasementDoorScript::
|
||||
waitbutton
|
||||
closetext
|
||||
changeblock 18, 6, $2e ; unlocked door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_USED_BASEMENT_KEY
|
||||
end
|
||||
|
@@ -402,7 +402,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear12
|
||||
scall .Clear13
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -415,7 +415,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear11
|
||||
scall .Clear12
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -428,7 +428,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear10
|
||||
scall .Clear13
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -441,7 +441,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear11
|
||||
scall .Clear12
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -454,7 +454,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear10
|
||||
scall .Clear13
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -467,7 +467,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear11
|
||||
scall .Clear12
|
||||
scall .Clear14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -480,7 +480,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Clear4
|
||||
scall .Clear10
|
||||
scall .Clear13
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -497,7 +497,7 @@ GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
||||
scall .Set12
|
||||
scall .Clear13
|
||||
scall .Set14
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setval 6
|
||||
writemem wUndergroundSwitchPositions
|
||||
|
@@ -29,11 +29,11 @@ KarensRoomDoorsCallback:
|
||||
|
||||
KarensRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, KarensRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_KARENSROOM_NOOP
|
||||
setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
|
||||
@@ -59,7 +59,7 @@ KarenScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_KARENS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@@ -29,11 +29,11 @@ KogasRoomDoorsCallback:
|
||||
|
||||
KogasRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, KogasRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_KOGASROOM_NOOP
|
||||
setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
@@ -59,7 +59,7 @@ KogaScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_KOGAS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
@@ -31,11 +31,11 @@ LancesRoomDoorsCallback:
|
||||
|
||||
LancesRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, LancesRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 22, $34 ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_LANCESROOM_APPROACH_LANCE
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
@@ -68,7 +68,7 @@ LancesRoomLanceScript:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 0, $0b ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
musicfadeout MUSIC_BEAUTY_ENCOUNTER, 16
|
||||
|
@@ -88,7 +88,7 @@ MahoganyMart1FLanceUncoversStaircaseScript:
|
||||
showemote EMOTE_SHOCK, MAHOGANYMART1F_PHARMACIST, 10
|
||||
playsound SFX_FAINT
|
||||
changeblock 6, 2, $1e ; stairs
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
|
||||
turnobject MAHOGANYMART1F_LANCE, LEFT
|
||||
|
@@ -18,7 +18,7 @@ MobileBattleRoomInitializeAndPreparePokecenter2FScript:
|
||||
end
|
||||
|
||||
MobileBattleRoomConsoleScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special Function1037c2
|
||||
ifequal $1, .one
|
||||
special Function1037eb
|
||||
@@ -37,7 +37,7 @@ MobileBattleRoomConsoleScript:
|
||||
pause 60
|
||||
special FadeInFromWhite
|
||||
special RestartMapMusic
|
||||
refreshscreen
|
||||
reanchormap
|
||||
.two_
|
||||
special StubbedTrainerRankings_Healings
|
||||
special HealParty
|
||||
@@ -47,7 +47,7 @@ MobileBattleRoomConsoleScript:
|
||||
special Function10387b
|
||||
writetext MobileBattleRoom_EstablishingCommsText
|
||||
waitbutton
|
||||
reloadmappart
|
||||
refreshmap
|
||||
special Function101225
|
||||
.false
|
||||
closetext
|
||||
|
@@ -18,11 +18,11 @@ MobileTradeRoomInitializeAndPreparePokecenter2FScript:
|
||||
end
|
||||
|
||||
MobileTradeRoomConsoleScript:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special Function1037c2
|
||||
writetext MobileTradeRoom_EstablishingCommsText
|
||||
waitbutton
|
||||
reloadmappart
|
||||
refreshmap
|
||||
special Function101231
|
||||
closetext
|
||||
end
|
||||
|
@@ -581,7 +581,7 @@ Script_LeftTimeCapsule:
|
||||
end
|
||||
|
||||
Pokecenter2FLinkRecordSign:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special DisplayLinkRecord
|
||||
closetext
|
||||
end
|
||||
|
@@ -22,7 +22,7 @@ PokecomCenterAdminOfficeMobileComputer1:
|
||||
writetext PokecomCenterAdminOfficeMobileComputer1Text
|
||||
waitbutton
|
||||
.loop:
|
||||
reloadmappart
|
||||
refreshmap
|
||||
loadmenu .Computer1MenuHeader
|
||||
verticalmenu
|
||||
closewindow
|
||||
@@ -64,7 +64,7 @@ PokecomCenterAdminOfficeMobileComputer2:
|
||||
writetext PokecomCenterAdminOfficeMobileComputer2Text
|
||||
waitbutton
|
||||
.loop:
|
||||
reloadmappart
|
||||
refreshmap
|
||||
loadmenu .Computer2MenuHeader
|
||||
verticalmenu
|
||||
closewindow
|
||||
|
@@ -133,7 +133,7 @@ Buena:
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject RADIOTOWER2F_BUENA, DOWN
|
||||
refreshscreen
|
||||
reanchormap
|
||||
special BuenasPassword
|
||||
closetext
|
||||
iffalse .WrongAnswer
|
||||
|
@@ -143,7 +143,7 @@ CardKeySlotScript::
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 14, 2, $2a ; open shutter
|
||||
changeblock 14, 4, $01 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
waitsfx
|
||||
end
|
||||
|
@@ -39,14 +39,14 @@ RuinsOfAlphAerodactylChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphAerodactylChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_AERODACTYL
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@@ -62,7 +62,7 @@ RuinsOfAlphAerodactylChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphAerodactylChamberSkyfallTopMovement
|
||||
|
@@ -40,14 +40,14 @@ RuinsOfAlphHoOhChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHHOOHCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphHoOhChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_HO_OH
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@@ -63,7 +63,7 @@ RuinsOfAlphHoOhChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphHoOhChamberSkyfallTopMovement
|
||||
|
@@ -43,7 +43,7 @@ RuinsOfAlphKabutoChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_NOOP
|
||||
closetext
|
||||
@@ -53,7 +53,7 @@ RuinsOfAlphKabutoChamberReceptionistScript:
|
||||
jumptextfaceplayer RuinsOfAlphKabutoChamberReceptionistText
|
||||
|
||||
RuinsOfAlphKabutoChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_KABUTO
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@@ -70,7 +70,7 @@ RuinsOfAlphKabutoChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphKabutoChamberSkyfallTopMovement
|
||||
|
@@ -40,14 +40,14 @@ RuinsOfAlphOmanyteChamberWallOpenScript:
|
||||
pause 30
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
earthquake 50
|
||||
setscene SCENE_RUINSOFALPHOMANYTECHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
RuinsOfAlphOmanyteChamberPuzzle:
|
||||
refreshscreen
|
||||
reanchormap
|
||||
setval UNOWNPUZZLE_OMANYTE
|
||||
special UnownPuzzle
|
||||
closetext
|
||||
@@ -63,7 +63,7 @@ RuinsOfAlphOmanyteChamberPuzzle:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
changeblock 4, 2, $19 ; right hole
|
||||
reloadmappart
|
||||
refreshmap
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
applymovement PLAYER, RuinsOfAlphOmanyteChamberSkyfallTopMovement
|
||||
|
@@ -30,7 +30,7 @@ Red:
|
||||
special FadeInFromBlack
|
||||
pause 30
|
||||
special HealParty
|
||||
refreshscreen
|
||||
reanchormap
|
||||
credits
|
||||
end
|
||||
|
||||
|
@@ -329,7 +329,7 @@ TeamRocketBaseB2FLockedDoor:
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 14, 12, $07 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
|
||||
waitsfx
|
||||
|
@@ -193,7 +193,7 @@ TeamRocketBaseB3FLockedDoor:
|
||||
waitbutton
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 10, 8, $07 ; floor
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
|
||||
waitsfx
|
||||
|
@@ -195,12 +195,12 @@ TinTower1FSage5Script:
|
||||
promptbutton
|
||||
verbosegiveitem RAINBOW_WING
|
||||
closetext
|
||||
refreshscreen
|
||||
reanchormap
|
||||
earthquake 72
|
||||
waitsfx
|
||||
playsound SFX_STRENGTH
|
||||
changeblock 10, 2, $20 ; stairs
|
||||
reloadmappart
|
||||
refreshmap
|
||||
setevent EVENT_GOT_RAINBOW_WING
|
||||
closetext
|
||||
opentext
|
||||
|
@@ -29,11 +29,11 @@ WillsRoomDoorsCallback:
|
||||
|
||||
WillsRoomDoorLocksBehindYouScript:
|
||||
applymovement PLAYER, WillsRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
reanchormap $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setscene SCENE_WILLSROOM_NOOP
|
||||
setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
@@ -59,7 +59,7 @@ WillScript_Battle:
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
refreshmap
|
||||
closetext
|
||||
setevent EVENT_WILLS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
|
Reference in New Issue
Block a user