more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078)
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@@ -40,14 +40,14 @@ RuinsOfAlphHoOhChamberWallOpenScript:
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pause 30
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playsound SFX_STRENGTH
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changeblock 4, 0, $30 ; open wall
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reloadmappart
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refreshmap
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earthquake 50
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setscene SCENE_RUINSOFALPHHOOHCHAMBER_NOOP
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closetext
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end
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RuinsOfAlphHoOhChamberPuzzle:
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refreshscreen
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reanchormap
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setval UNOWNPUZZLE_HO_OH
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special UnownPuzzle
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closetext
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@@ -63,7 +63,7 @@ RuinsOfAlphHoOhChamberPuzzle:
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showemote EMOTE_SHOCK, PLAYER, 15
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changeblock 2, 2, $18 ; left hole
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changeblock 4, 2, $19 ; right hole
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reloadmappart
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refreshmap
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playsound SFX_STRENGTH
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earthquake 80
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applymovement PLAYER, RuinsOfAlphHoOhChamberSkyfallTopMovement
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