Label BattleCommand_BeatUpFailText
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@@ -171,7 +171,7 @@ BattleCommandPointers: ; 3fd28
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dw BattleCommand_BideFailText ; 35165
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dw BattleCommand_RaiseSubNoAnim ; 365af
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dw BattleCommand_LowerSubNoAnim ; 365c3
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dw BattleCommanda8 ; 355b5
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dw BattleCommand_BeatUpFailText ; 355b5
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dw BattleCommand_ClearMissDamage ; 355d5 - a9
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dw BattleCommand_MoveDelay ; 37e80
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dw BattleCommand_HitTarget ; 34f57
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@@ -2056,7 +2056,7 @@ BeatUp:
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checkdestinybond
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buildopponentrage
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endloop
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effect0xa8
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beatupfailtext
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raisesub
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kingsrock
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endmove
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