Label BattleCommand_BeatUpFailText
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@@ -5714,7 +5714,7 @@ BattleCommand_EndLoop: ; 369b6
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ld a, BATTLE_VARS_SUBSTATUS3
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call GetBattleVarAddr
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res SUBSTATUS_IN_LOOP, [hl]
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call BattleCommanda8
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call BattleCommand_BeatUpFailText
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jp EndMoveEffect
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.not_triple_kick
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