Harmonize engine/{gfx, items, link, math} with pokegold

This commit is contained in:
Rangi
2020-06-17 10:39:17 -04:00
parent f2550fc3c2
commit 8019db3ea9
13 changed files with 69 additions and 73 deletions

View File

@@ -66,7 +66,7 @@ DoAnimFrame:
ld hl, SPRITEANIMSTRUCT_YOFFSET
add hl, bc
ld [hl], $0
ld [hl], 0
ret
.PartyMonSwitch
@@ -269,8 +269,8 @@ DoAnimFrame:
ret
.asm_8d3ba
ld a, $1
ld [wcf64], a
ld a, 1
ld [wIntroSceneFrameCounter], a
call DeinitializeSprite
ret
@@ -844,7 +844,7 @@ DoAnimFrame:
ret
.AnonymousJumptable:
ld hl, sp+$0
ld hl, sp+0
ld e, [hl]
inc hl
ld d, [hl]
@@ -853,7 +853,7 @@ DoAnimFrame:
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
add hl, bc
ld l, [hl]
ld h, $0
ld h, 0
add hl, hl
add hl, de
ld a, [hli]