Harmonize engine/{gfx, items, link, math} with pokegold

This commit is contained in:
Rangi
2020-06-17 10:39:17 -04:00
parent f2550fc3c2
commit 8019db3ea9
13 changed files with 69 additions and 73 deletions

View File

@@ -2,7 +2,7 @@ ClearSpriteAnims:
ld hl, wSpriteAnimDict
ld bc, wSpriteAnimsEnd - wSpriteAnimDict
.loop
ld [hl], $0
ld [hl], 0
inc hl
dec bc
ld a, c
@@ -209,7 +209,7 @@ DeinitializeSprite:
; Clear the index field of the struct in bc.
ld hl, SPRITEANIMSTRUCT_INDEX
add hl, bc
ld [hl], $0
ld [hl], 0
ret
DeinitializeAllSprites:
@@ -319,7 +319,7 @@ AddOrSubtractY:
bit OAM_Y_FLIP, [hl]
jr z, .ok
; -8 - a
add $8
add 8
xor $ff
inc a
@@ -334,7 +334,7 @@ AddOrSubtractX:
bit OAM_X_FLIP, [hl]
jr z, .ok
; -8 - a
add $8
add 8
xor $ff
inc a