Consistent (x, y) coordinate formatting in map scripts
This commit is contained in:
@@ -51,8 +51,8 @@ AzaleaMart_MapEventHeader:
|
||||
|
||||
.Warps:
|
||||
db 2
|
||||
warp_def $7, $2, 3, AZALEA_TOWN
|
||||
warp_def $7, $3, 3, AZALEA_TOWN
|
||||
warp_def 2, 7, 3, AZALEA_TOWN
|
||||
warp_def 3, 7, 3, AZALEA_TOWN
|
||||
|
||||
.CoordEvents:
|
||||
db 0
|
||||
@@ -62,6 +62,6 @@ AzaleaMart_MapEventHeader:
|
||||
|
||||
.ObjectEvents:
|
||||
db 3
|
||||
object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1
|
||||
object_event SPRITE_COOLTRAINER_M, 5, 2, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1
|
||||
object_event SPRITE_BUG_CATCHER, 2, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1
|
||||
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1
|
||||
object_event 2, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1
|
||||
object_event 7, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1
|
||||
|
Reference in New Issue
Block a user