Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -461,44 +461,44 @@ AzaleaTown_MapEventHeader:
.Warps:
db 8
warp_def $9, $f, 1, AZALEA_POKECENTER_1F
warp_def $d, $15, 1, CHARCOAL_KILN
warp_def $5, $15, 2, AZALEA_MART
warp_def $5, $9, 1, KURTS_HOUSE
warp_def $f, $a, 1, AZALEA_GYM
warp_def $7, $1f, 1, SLOWPOKE_WELL_B1F
warp_def $a, $2, 3, ILEX_FOREST_AZALEA_GATE
warp_def $b, $2, 4, ILEX_FOREST_AZALEA_GATE
warp_def 15, 9, 1, AZALEA_POKECENTER_1F
warp_def 21, 13, 1, CHARCOAL_KILN
warp_def 21, 5, 2, AZALEA_MART
warp_def 9, 5, 1, KURTS_HOUSE
warp_def 10, 15, 1, AZALEA_GYM
warp_def 31, 7, 1, SLOWPOKE_WELL_B1F
warp_def 2, 10, 3, ILEX_FOREST_AZALEA_GATE
warp_def 2, 11, 4, ILEX_FOREST_AZALEA_GATE
.CoordEvents:
db 3
coord_event 1, $a, $5, AzaleaTownRivalBattleScene1
coord_event 1, $b, $5, AzaleaTownRivalBattleScene2
coord_event 2, $6, $9, AzaleaTownCelebiScene
coord_event 5, 10, 1, AzaleaTownRivalBattleScene1
coord_event 5, 11, 1, AzaleaTownRivalBattleScene2
coord_event 9, 6, 2, AzaleaTownCelebiScene
.BGEvents:
db 9
bg_event 9, 19, BGEVENT_READ, AzaleaTownSign
bg_event 9, 10, BGEVENT_READ, KurtsHouseSign
bg_event 15, 14, BGEVENT_READ, AzaleaGymSign
bg_event 7, 29, BGEVENT_READ, SlowpokeWellSign
bg_event 13, 19, BGEVENT_READ, CharcoalKilnSign
bg_event 9, 16, BGEVENT_READ, AzaleaTownPokecenterSign
bg_event 5, 22, BGEVENT_READ, AzaleaTownMartSign
bg_event 9, 3, BGEVENT_READ, AzaleaTownIlextForestSign
bg_event 6, 31, BGEVENT_ITEM, AzaleaTownHiddenFullHeal
bg_event 19, 9, BGEVENT_READ, AzaleaTownSign
bg_event 10, 9, BGEVENT_READ, KurtsHouseSign
bg_event 14, 15, BGEVENT_READ, AzaleaGymSign
bg_event 29, 7, BGEVENT_READ, SlowpokeWellSign
bg_event 19, 13, BGEVENT_READ, CharcoalKilnSign
bg_event 16, 9, BGEVENT_READ, AzaleaTownPokecenterSign
bg_event 22, 5, BGEVENT_READ, AzaleaTownMartSign
bg_event 3, 9, BGEVENT_READ, AzaleaTownIlextForestSign
bg_event 31, 6, BGEVENT_ITEM, AzaleaTownHiddenFullHeal
.ObjectEvents:
db 12
object_event SPRITE_AZALEA_ROCKET, 9, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownRocket1Script, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
object_event SPRITE_GRAMPS, 9, 21, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownGrampsScript, -1
object_event SPRITE_TEACHER, 13, 15, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, AzaleaTownTeacherScript, -1
object_event SPRITE_YOUNGSTER, 9, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, AzaleaTownYoungsterScript, -1
object_event SPRITE_SLOWPOKE, 17, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event SPRITE_SLOWPOKE, 9, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event SPRITE_SLOWPOKE, 9, 29, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event SPRITE_SLOWPOKE, 15, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event SPRITE_FRUIT_TREE, 2, 8, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WhiteApricornTree, -1
object_event SPRITE_AZALEA_ROCKET, 10, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN
object_event SPRITE_AZALEA_ROCKET, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownRocket2Script, EVENT_SLOWPOKE_WELL_ROCKETS
object_event SPRITE_KURT_OUTSIDE, 5, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownKurtScript, EVENT_AZALEA_TOWN_KURT
object_event 31, 9, SPRITE_AZALEA_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownRocket1Script, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
object_event 21, 9, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownGrampsScript, -1
object_event 15, 13, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, AzaleaTownTeacherScript, -1
object_event 7, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, AzaleaTownYoungsterScript, -1
object_event 8, 17, SPRITE_SLOWPOKE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event 18, 9, SPRITE_SLOWPOKE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event 29, 9, SPRITE_SLOWPOKE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event 15, 15, SPRITE_SLOWPOKE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownSlowpokeScript, EVENT_AZALEA_TOWN_SLOWPOKES
object_event 8, 2, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WhiteApricornTree, -1
object_event 11, 10, SPRITE_AZALEA_ROCKET, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN
object_event 10, 16, SPRITE_AZALEA_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownRocket2Script, EVENT_SLOWPOKE_WELL_ROCKETS
object_event 6, 5, SPRITE_KURT_OUTSIDE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaTownKurtScript, EVENT_AZALEA_TOWN_KURT