Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -50,8 +50,8 @@ BattleTowerElevator_MapEventHeader:
.Warps:
db 2
warp_def $3, $1, 1, BATTLE_TOWER_HALLWAY
warp_def $3, $2, 1, BATTLE_TOWER_HALLWAY
warp_def 1, 3, 1, BATTLE_TOWER_HALLWAY
warp_def 2, 3, 1, BATTLE_TOWER_HALLWAY
.CoordEvents:
db 0
@@ -61,4 +61,4 @@ BattleTowerElevator_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_RECEPTIONIST, 2, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1
object_event 1, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1