Consistent (x, y) coordinate formatting in map scripts
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@@ -50,8 +50,8 @@ BattleTowerElevator_MapEventHeader:
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.Warps:
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db 2
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warp_def $3, $1, 1, BATTLE_TOWER_HALLWAY
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warp_def $3, $2, 1, BATTLE_TOWER_HALLWAY
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warp_def 1, 3, 1, BATTLE_TOWER_HALLWAY
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warp_def 2, 3, 1, BATTLE_TOWER_HALLWAY
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.CoordEvents:
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db 0
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@@ -61,4 +61,4 @@ BattleTowerElevator_MapEventHeader:
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.ObjectEvents:
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db 1
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object_event SPRITE_RECEPTIONIST, 2, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1
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object_event 1, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1
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