Consistent (x, y) coordinate formatting in map scripts
This commit is contained in:
@@ -287,61 +287,61 @@ CeladonGameCorner_MapEventHeader:
|
||||
|
||||
.Warps:
|
||||
db 2
|
||||
warp_def $d, $e, 6, CELADON_CITY
|
||||
warp_def $d, $f, 6, CELADON_CITY
|
||||
warp_def 14, 13, 6, CELADON_CITY
|
||||
warp_def 15, 13, 6, CELADON_CITY
|
||||
|
||||
.CoordEvents:
|
||||
db 0
|
||||
|
||||
.BGEvents:
|
||||
db 38
|
||||
bg_event 6, 1, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 7, 1, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 8, 1, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 9, 1, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 10, 1, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 11, 1, BGEVENT_LEFT, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 6, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 7, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 8, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 9, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 10, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 1, 11, BGEVENT_LEFT, CeladonGameCornerCardFlipScript
|
||||
bg_event 6, 6, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 7, 6, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 8, 6, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 9, 6, BGEVENT_READ, MapCeladonGameCornerSignpost9Script
|
||||
bg_event 10, 6, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 11, 6, BGEVENT_RIGHT, CeladonGameCornerCardFlipScript
|
||||
bg_event 6, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 6, 7, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 6, 8, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 6, 9, BGEVENT_READ, MapCeladonGameCornerSignpost9Script
|
||||
bg_event 6, 10, BGEVENT_READ, CeladonGameCornerCardFlipScript
|
||||
bg_event 6, 11, BGEVENT_RIGHT, CeladonGameCornerCardFlipScript
|
||||
bg_event 7, 6, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 8, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 9, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 10, 7, BGEVENT_READ, CeladonGameCornerSlotMachineScript
|
||||
bg_event 11, 7, BGEVENT_LEFT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 6, 12, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 12, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 8, 12, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 9, 12, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 10, 12, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 11, 12, BGEVENT_RIGHT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 6, 13, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 13, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 8, 13, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 9, 13, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 10, 13, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 11, 13, BGEVENT_LEFT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 6, 18, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 18, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 8, 18, BGEVENT_READ, CeladonGameCornerLighterScript
|
||||
bg_event 9, 18, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 10, 18, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 11, 18, BGEVENT_RIGHT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 0, 15, BGEVENT_READ, CeladonGameCornerPoster1Script
|
||||
bg_event 0, 9, BGEVENT_READ, CeladonGameCornerPoster2Script
|
||||
bg_event 7, 8, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 9, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 7, 10, BGEVENT_READ, CeladonGameCornerSlotMachineScript
|
||||
bg_event 7, 11, BGEVENT_LEFT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 6, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 8, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 9, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 10, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 12, 11, BGEVENT_RIGHT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 6, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 8, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 9, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 10, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 13, 11, BGEVENT_LEFT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 18, 6, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 18, 7, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 18, 8, BGEVENT_READ, CeladonGameCornerLighterScript
|
||||
bg_event 18, 9, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 18, 10, BGEVENT_READ, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 18, 11, BGEVENT_RIGHT, CeladonGameCornerLuckySlotMachineScript
|
||||
bg_event 15, 0, BGEVENT_READ, CeladonGameCornerPoster1Script
|
||||
bg_event 9, 0, BGEVENT_READ, CeladonGameCornerPoster2Script
|
||||
|
||||
.ObjectEvents:
|
||||
db 9
|
||||
object_event SPRITE_CLERK, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerClerkScript, -1
|
||||
object_event SPRITE_RECEPTIONIST, 2, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerReceptionistScript, -1
|
||||
object_event SPRITE_POKEFAN_M, 10, 14, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerPokefanMScript, -1
|
||||
object_event SPRITE_TEACHER, 7, 17, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerTeacherScript, -1
|
||||
object_event SPRITE_FISHING_GURU, 7, 11, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFishingGuruScript, -1
|
||||
object_event SPRITE_FISHER, 10, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
|
||||
object_event SPRITE_FISHER, 10, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
|
||||
object_event SPRITE_GYM_GUY, 3, 11, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGymGuyScript, -1
|
||||
object_event SPRITE_GRAMPS, 8, 2, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerGrampsScript, -1
|
||||
object_event 5, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerClerkScript, -1
|
||||
object_event 3, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerReceptionistScript, -1
|
||||
object_event 14, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerPokefanMScript, -1
|
||||
object_event 17, 7, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerTeacherScript, -1
|
||||
object_event 11, 7, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFishingGuruScript, -1
|
||||
object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
|
||||
object_event 8, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerFisherScript, -1
|
||||
object_event 11, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonGymGuyScript, -1
|
||||
object_event 2, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonGameCornerGrampsScript, -1
|
||||
|
Reference in New Issue
Block a user