Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -122,8 +122,8 @@ CeladonMansionRoofHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 3, CELADON_MANSION_ROOF
warp_def $7, $3, 3, CELADON_MANSION_ROOF
warp_def 2, 7, 3, CELADON_MANSION_ROOF
warp_def 3, 7, 3, CELADON_MANSION_ROOF
.CoordEvents:
db 0
@@ -133,4 +133,4 @@ CeladonMansionRoofHouse_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_PHARMACIST, 2, 3, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PharmacistScript_0x71afd, -1
object_event 3, 2, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PharmacistScript_0x71afd, -1