Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -50,18 +50,18 @@ CherrygroveGymSpeechHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 3, CHERRYGROVE_CITY
warp_def $7, $3, 3, CHERRYGROVE_CITY
warp_def 2, 7, 3, CHERRYGROVE_CITY
warp_def 3, 7, 3, CHERRYGROVE_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 1, 0, BGEVENT_READ, CherrygroveGymSpeechHouseBookshelf
bg_event 0, 1, BGEVENT_READ, CherrygroveGymSpeechHouseBookshelf
bg_event 1, 1, BGEVENT_READ, CherrygroveGymSpeechHouseBookshelf
.ObjectEvents:
db 2
object_event SPRITE_POKEFAN_M, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CherrygroveGymSpeechHousePokefanMScript, -1
object_event SPRITE_BUG_CATCHER, 5, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CherrygroveGymSpeechHouseBugCatcherScript, -1
object_event 2, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CherrygroveGymSpeechHousePokefanMScript, -1
object_event 5, 5, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CherrygroveGymSpeechHouseBugCatcherScript, -1