Consistent (x, y) coordinate formatting in map scripts
This commit is contained in:
@@ -137,9 +137,9 @@ CianwoodPokecenter1F_MapEventHeader:
|
||||
|
||||
.Warps:
|
||||
db 3
|
||||
warp_def $7, $3, 3, CIANWOOD_CITY
|
||||
warp_def $7, $4, 3, CIANWOOD_CITY
|
||||
warp_def $7, $0, 1, POKECENTER_2F
|
||||
warp_def 3, 7, 3, CIANWOOD_CITY
|
||||
warp_def 4, 7, 3, CIANWOOD_CITY
|
||||
warp_def 0, 7, 1, POKECENTER_2F
|
||||
|
||||
.CoordEvents:
|
||||
db 0
|
||||
@@ -149,7 +149,7 @@ CianwoodPokecenter1F_MapEventHeader:
|
||||
|
||||
.ObjectEvents:
|
||||
db 4
|
||||
object_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x9dbcf, -1
|
||||
object_event SPRITE_LASS, 5, 1, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1
|
||||
object_event SPRITE_GYM_GUY, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1
|
||||
object_event SPRITE_SUPER_NERD, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1
|
||||
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x9dbcf, -1
|
||||
object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1
|
||||
object_event 5, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1
|
||||
object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1
|
||||
|
Reference in New Issue
Block a user