Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -21,8 +21,8 @@ IcePathB3F_MapEventHeader:
.Warps:
db 2
warp_def $5, $3, 2, ICE_PATH_B2F_MAHOGANY_SIDE
warp_def $5, $f, 2, ICE_PATH_B2F_BLACKTHORN_SIDE
warp_def 3, 5, 2, ICE_PATH_B2F_MAHOGANY_SIDE
warp_def 15, 5, 2, ICE_PATH_B2F_BLACKTHORN_SIDE
.CoordEvents:
db 0
@@ -32,5 +32,5 @@ IcePathB3F_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_POKE_BALL, 7, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
object_event SPRITE_ROCK, 6, 6, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1
object_event 5, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
object_event 6, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1