Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -945,31 +945,31 @@ IlexForest_MapEventHeader:
.Warps:
db 3
warp_def $5, $1, 3, ROUTE_34_ILEX_FOREST_GATE
warp_def $2a, $3, 1, ILEX_FOREST_AZALEA_GATE
warp_def $2b, $3, 2, ILEX_FOREST_AZALEA_GATE
warp_def 1, 5, 3, ROUTE_34_ILEX_FOREST_GATE
warp_def 3, 42, 1, ILEX_FOREST_AZALEA_GATE
warp_def 3, 43, 2, ILEX_FOREST_AZALEA_GATE
.CoordEvents:
db 0
.BGEvents:
db 5
bg_event 17, 3, BGEVENT_READ, MapIlexForestSignpost0Script
bg_event 7, 11, BGEVENT_ITEM, IlexForestHiddenEther
bg_event 14, 22, BGEVENT_ITEM, IlexForestHiddenSuperPotion
bg_event 17, 1, BGEVENT_ITEM, IlexForestHiddenFullHeal
bg_event 22, 8, BGEVENT_UP, MapIlexForestSignpost4Script
bg_event 3, 17, BGEVENT_READ, MapIlexForestSignpost0Script
bg_event 11, 7, BGEVENT_ITEM, IlexForestHiddenEther
bg_event 22, 14, BGEVENT_ITEM, IlexForestHiddenSuperPotion
bg_event 1, 17, BGEVENT_ITEM, IlexForestHiddenFullHeal
bg_event 8, 22, BGEVENT_UP, MapIlexForestSignpost4Script
.ObjectEvents:
db 11
object_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, IlexForestFarfetchdScript, EVENT_ILEX_FOREST_FARFETCHD
object_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalApprenticeScript, EVENT_ILEX_FOREST_APPRENTICE
object_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalMasterScript, EVENT_ILEX_FOREST_CHARCOAL_MASTER
object_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestHeadbuttGuyScript, -1
object_event SPRITE_POKE_BALL, 32, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestRevive, EVENT_ILEX_FOREST_REVIVE
object_event SPRITE_KURT, 29, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
object_event SPRITE_LASS, 24, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestLassScript, EVENT_ILEX_FOREST_LASS
object_event SPRITE_YOUNGSTER, 1, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerBugCatcherWayne, -1
object_event SPRITE_POKE_BALL, 17, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestXAttack, EVENT_ILEX_FOREST_X_ATTACK
object_event SPRITE_POKE_BALL, 7, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestAntidote, EVENT_ILEX_FOREST_ANTIDOTE
object_event SPRITE_POKE_BALL, 1, 27, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestEther, EVENT_ILEX_FOREST_ETHER
object_event 14, 31, SPRITE_BIRD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, IlexForestFarfetchdScript, EVENT_ILEX_FOREST_FARFETCHD
object_event 7, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalApprenticeScript, EVENT_ILEX_FOREST_APPRENTICE
object_event 5, 28, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestCharcoalMasterScript, EVENT_ILEX_FOREST_CHARCOAL_MASTER
object_event 15, 14, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IlexForestHeadbuttGuyScript, -1
object_event 20, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestRevive, EVENT_ILEX_FOREST_REVIVE
object_event 8, 29, SPRITE_KURT, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_ILEX_FOREST_KURT
object_event 3, 24, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, IlexForestLassScript, EVENT_ILEX_FOREST_LASS
object_event 12, 1, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerBugCatcherWayne, -1
object_event 9, 17, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestXAttack, EVENT_ILEX_FOREST_X_ATTACK
object_event 17, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestAntidote, EVENT_ILEX_FOREST_ANTIDOTE
object_event 27, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IlexForestEther, EVENT_ILEX_FOREST_ETHER