Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -73,17 +73,17 @@ LakeOfRageHiddenPowerHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 1, LAKE_OF_RAGE
warp_def $7, $3, 1, LAKE_OF_RAGE
warp_def 2, 7, 1, LAKE_OF_RAGE
warp_def 3, 7, 1, LAKE_OF_RAGE
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 1, 0, BGEVENT_READ, HiddenPowerHouseBookshelf
bg_event 0, 1, BGEVENT_READ, HiddenPowerHouseBookshelf
bg_event 1, 1, BGEVENT_READ, HiddenPowerHouseBookshelf
.ObjectEvents:
db 1
object_event SPRITE_FISHER, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, HiddenPowerGuy, -1
object_event 2, 3, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, HiddenPowerGuy, -1