Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -53,17 +53,17 @@ MrPsychicsHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 5, SAFFRON_CITY
warp_def $7, $3, 5, SAFFRON_CITY
warp_def 2, 7, 5, SAFFRON_CITY
warp_def 3, 7, 5, SAFFRON_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 1, 0, BGEVENT_READ, MrPsychicsHouseBookshelf
bg_event 0, 1, BGEVENT_READ, MrPsychicsHouseBookshelf
bg_event 1, 1, BGEVENT_READ, MrPsychicsHouseBookshelf
.ObjectEvents:
db 1
object_event SPRITE_FISHING_GURU, 3, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, MrPsychic, -1
object_event 5, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, MrPsychic, -1