Consistent (x, y) coordinate formatting in map scripts
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@@ -88,8 +88,8 @@ OlivineGoodRodHouse_MapEventHeader:
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.Warps:
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db 2
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warp_def $7, $2, 6, OLIVINE_CITY
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warp_def $7, $3, 6, OLIVINE_CITY
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warp_def 2, 7, 6, OLIVINE_CITY
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warp_def 3, 7, 6, OLIVINE_CITY
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.CoordEvents:
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db 0
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@@ -99,4 +99,4 @@ OlivineGoodRodHouse_MapEventHeader:
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.ObjectEvents:
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db 1
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object_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoodRodGuru, -1
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object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoodRodGuru, -1
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