Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -88,8 +88,8 @@ OlivineGoodRodHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 6, OLIVINE_CITY
warp_def $7, $3, 6, OLIVINE_CITY
warp_def 2, 7, 6, OLIVINE_CITY
warp_def 3, 7, 6, OLIVINE_CITY
.CoordEvents:
db 0
@@ -99,4 +99,4 @@ OlivineGoodRodHouse_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoodRodGuru, -1
object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoodRodGuru, -1