Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -263,9 +263,9 @@ OlivineLighthouse6F_MapEventHeader:
.Warps:
db 3
warp_def $f, $9, 1, OLIVINE_LIGHTHOUSE_5F
warp_def $5, $10, 6, OLIVINE_LIGHTHOUSE_5F
warp_def $5, $11, 7, OLIVINE_LIGHTHOUSE_5F
warp_def 9, 15, 1, OLIVINE_LIGHTHOUSE_5F
warp_def 16, 5, 6, OLIVINE_LIGHTHOUSE_5F
warp_def 17, 5, 7, OLIVINE_LIGHTHOUSE_5F
.CoordEvents:
db 0
@@ -275,6 +275,6 @@ OlivineLighthouse6F_MapEventHeader:
.ObjectEvents:
db 3
object_event SPRITE_JASMINE, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, JasmineScript_0x60b91, EVENT_OLIVINE_LIGHTHOUSE_JASMINE
object_event SPRITE_MONSTER, 8, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, MonsterScript_0x60c3a, -1
object_event SPRITE_POKE_BALL, 4, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse6FSuperPotion, EVENT_OLIVINE_LIGHTHOUSE_6F_SUPER_POTION
object_event 8, 8, SPRITE_JASMINE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, JasmineScript_0x60b91, EVENT_OLIVINE_LIGHTHOUSE_JASMINE
object_event 9, 8, SPRITE_MONSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, MonsterScript_0x60c3a, -1
object_event 3, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse6FSuperPotion, EVENT_OLIVINE_LIGHTHOUSE_6F_SUPER_POTION