Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -22,8 +22,8 @@ PokeSeersHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 7, CIANWOOD_CITY
warp_def $7, $3, 7, CIANWOOD_CITY
warp_def 2, 7, 7, CIANWOOD_CITY
warp_def 3, 7, 7, CIANWOOD_CITY
.CoordEvents:
db 0
@@ -33,4 +33,4 @@ PokeSeersHouse_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_GRANNY, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1
object_event 2, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1