Consistent (x, y) coordinate formatting in map scripts
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@@ -57,19 +57,19 @@ Route1718Gate_MapEventHeader:
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.Warps:
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db 4
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warp_def $4, $0, 1, ROUTE_17
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warp_def $5, $0, 2, ROUTE_17
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warp_def $4, $9, 1, ROUTE_18
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warp_def $5, $9, 2, ROUTE_18
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warp_def 0, 4, 1, ROUTE_17
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warp_def 0, 5, 2, ROUTE_17
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warp_def 9, 4, 1, ROUTE_18
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warp_def 9, 5, 2, ROUTE_18
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.CoordEvents:
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db 2
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coord_event 0, $4, $5, UnknownScript_0x73611
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coord_event 0, $5, $5, UnknownScript_0x73611
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coord_event 5, 4, 0, UnknownScript_0x73611
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coord_event 5, 5, 0, UnknownScript_0x73611
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route1718GateOfficerScript, -1
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object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route1718GateOfficerScript, -1
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