Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -51,10 +51,10 @@ Route19FuchsiaGate_MapEventHeader:
.Warps:
db 4
warp_def $0, $4, 10, FUCHSIA_CITY
warp_def $0, $5, 11, FUCHSIA_CITY
warp_def $7, $4, 1, ROUTE_19
warp_def $7, $5, 1, ROUTE_19
warp_def 4, 0, 10, FUCHSIA_CITY
warp_def 5, 0, 11, FUCHSIA_CITY
warp_def 4, 7, 1, ROUTE_19
warp_def 5, 7, 1, ROUTE_19
.CoordEvents:
db 0
@@ -64,4 +64,4 @@ Route19FuchsiaGate_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_OFFICER, 4, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1ab3f6, -1
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1ab3f6, -1