Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -42,10 +42,10 @@ Route2946Gate_MapEventHeader:
.Warps:
db 4
warp_def $0, $4, 1, ROUTE_46
warp_def $0, $5, 2, ROUTE_46
warp_def $7, $4, 1, ROUTE_29
warp_def $7, $5, 1, ROUTE_29
warp_def 4, 0, 1, ROUTE_46
warp_def 5, 0, 2, ROUTE_46
warp_def 4, 7, 1, ROUTE_29
warp_def 5, 7, 1, ROUTE_29
.CoordEvents:
db 0
@@ -55,5 +55,5 @@ Route2946Gate_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_OFFICER, 4, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route2946GateOfficerScript, -1
object_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route2946GateYoungsterScript, -1
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route2946GateOfficerScript, -1
object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route2946GateYoungsterScript, -1