Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -52,10 +52,10 @@ Route32RuinsOfAlphGate_MapEventHeader:
.Warps:
db 4
warp_def $4, $0, 10, RUINS_OF_ALPH_OUTSIDE
warp_def $5, $0, 11, RUINS_OF_ALPH_OUTSIDE
warp_def $4, $9, 2, ROUTE_32
warp_def $5, $9, 3, ROUTE_32
warp_def 0, 4, 10, RUINS_OF_ALPH_OUTSIDE
warp_def 0, 5, 11, RUINS_OF_ALPH_OUTSIDE
warp_def 9, 4, 2, ROUTE_32
warp_def 9, 5, 3, ROUTE_32
.CoordEvents:
db 0
@@ -65,6 +65,6 @@ Route32RuinsOfAlphGate_MapEventHeader:
.ObjectEvents:
db 3
object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGateOfficerScript, -1
object_event SPRITE_POKEFAN_M, 2, 8, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGatePokefanMScript, -1
object_event SPRITE_YOUNGSTER, 6, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGateYoungsterScript, -1
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGateOfficerScript, -1
object_event 8, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGatePokefanMScript, -1
object_event 1, 6, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route32RuinsOfAlphGateYoungsterScript, -1