Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -40,10 +40,10 @@ Route36RuinsOfAlphGate_MapEventHeader:
.Warps:
db 4
warp_def $0, $4, 3, ROUTE_36
warp_def $0, $5, 4, ROUTE_36
warp_def $7, $4, 9, RUINS_OF_ALPH_OUTSIDE
warp_def $7, $5, 9, RUINS_OF_ALPH_OUTSIDE
warp_def 4, 0, 3, ROUTE_36
warp_def 5, 0, 4, ROUTE_36
warp_def 4, 7, 9, RUINS_OF_ALPH_OUTSIDE
warp_def 5, 7, 9, RUINS_OF_ALPH_OUTSIDE
.CoordEvents:
db 0
@@ -53,5 +53,5 @@ Route36RuinsOfAlphGate_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_OFFICER, 4, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route36RuinsOfAlphGateOfficerScript, -1
object_event SPRITE_GRAMPS, 5, 7, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Route36RuinsOfAlphGateGrampsScript, -1
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route36RuinsOfAlphGateOfficerScript, -1
object_event 7, 5, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Route36RuinsOfAlphGateGrampsScript, -1