Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -127,19 +127,19 @@ Route4_MapEventHeader:
.Warps:
db 1
warp_def $5, $2, 2, MOUNT_MOON
warp_def 2, 5, 2, MOUNT_MOON
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 7, 3, BGEVENT_READ, MtMoonSquareSign
bg_event 3, 10, BGEVENT_ITEM, Route4HiddenUltraBall
bg_event 3, 7, BGEVENT_READ, MtMoonSquareSign
bg_event 10, 3, BGEVENT_ITEM, Route4HiddenUltraBall
.ObjectEvents:
db 4
object_event SPRITE_YOUNGSTER, 9, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperHank, -1
object_event SPRITE_LASS, 8, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerHope, -1
object_event SPRITE_LASS, 6, 21, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerSharon, -1
object_event SPRITE_POKE_BALL, 3, 26, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route4HPUp, EVENT_ROUTE_4_HP_UP
object_event 17, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperHank, -1
object_event 9, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerHope, -1
object_event 21, 6, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerSharon, -1
object_event 26, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route4HPUp, EVENT_ROUTE_4_HP_UP