Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -253,10 +253,10 @@ Route43Gate_MapEventHeader:
.Warps:
db 4
warp_def $0, $4, 4, ROUTE_43
warp_def $0, $5, 5, ROUTE_43
warp_def $7, $4, 3, ROUTE_43
warp_def $7, $5, 3, ROUTE_43
warp_def 4, 0, 4, ROUTE_43
warp_def 5, 0, 5, ROUTE_43
warp_def 4, 7, 3, ROUTE_43
warp_def 5, 7, 3, ROUTE_43
.CoordEvents:
db 0
@@ -266,6 +266,6 @@ Route43Gate_MapEventHeader:
.ObjectEvents:
db 3
object_event SPRITE_OFFICER, 4, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OfficerScript_GuardWithSludgeBomb, EVENT_LAKE_OF_RAGE_CIVILIANS
object_event SPRITE_ROCKET, 4, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_MakingABundle, EVENT_ROUTE_43_GATE_ROCKETS
object_event SPRITE_ROCKET, 4, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_MakingABundle, EVENT_ROUTE_43_GATE_ROCKETS
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OfficerScript_GuardWithSludgeBomb, EVENT_LAKE_OF_RAGE_CIVILIANS
object_event 2, 4, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_MakingABundle, EVENT_ROUTE_43_GATE_ROCKETS
object_event 7, 4, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_MakingABundle, EVENT_ROUTE_43_GATE_ROCKETS