Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -45,10 +45,10 @@ Route5_MapEventHeader:
.Warps:
db 4
warp_def $f, $11, 1, ROUTE_5_UNDERGROUND_PATH_ENTRANCE
warp_def $11, $8, 1, ROUTE_5_SAFFRON_CITY_GATE
warp_def $11, $9, 2, ROUTE_5_SAFFRON_CITY_GATE
warp_def $b, $a, 1, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE
warp_def 17, 15, 1, ROUTE_5_UNDERGROUND_PATH_ENTRANCE
warp_def 8, 17, 1, ROUTE_5_SAFFRON_CITY_GATE
warp_def 9, 17, 2, ROUTE_5_SAFFRON_CITY_GATE
warp_def 10, 11, 1, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE
.CoordEvents:
db 0
@@ -56,8 +56,8 @@ Route5_MapEventHeader:
.BGEvents:
db 2
bg_event 17, 17, BGEVENT_READ, Route5UndergroundPathSign
bg_event 11, 10, BGEVENT_READ, HouseForSaleSign
bg_event 10, 11, BGEVENT_READ, HouseForSaleSign
.ObjectEvents:
db 1
object_event SPRITE_POKEFAN_M, 16, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route5PokefanMScript, EVENT_ROUTE_5_6_POKEFAN_M_BLOCKS_UNDERGROUND_PATH
object_event 17, 16, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route5PokefanMScript, EVENT_ROUTE_5_6_POKEFAN_M_BLOCKS_UNDERGROUND_PATH