Consistent (x, y) coordinate formatting in map scripts
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@@ -63,10 +63,10 @@ Route6SaffronGate_MapEventHeader:
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.Warps:
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db 4
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warp_def $0, $4, 12, SAFFRON_CITY
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warp_def $0, $5, 13, SAFFRON_CITY
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warp_def $7, $4, 2, ROUTE_6
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warp_def $7, $5, 2, ROUTE_6
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warp_def 4, 0, 12, SAFFRON_CITY
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warp_def 5, 0, 13, SAFFRON_CITY
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warp_def 4, 7, 2, ROUTE_6
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warp_def 5, 7, 2, ROUTE_6
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.CoordEvents:
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db 0
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@@ -76,4 +76,4 @@ Route6SaffronGate_MapEventHeader:
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.ObjectEvents:
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db 1
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object_event SPRITE_OFFICER, 4, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1926ea, -1
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object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1926ea, -1
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