Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -67,7 +67,7 @@ SlowpokeWellB2F_MapEventHeader:
.Warps:
db 1
warp_def $b, $9, 2, SLOWPOKE_WELL_B1F
warp_def 9, 11, 2, SLOWPOKE_WELL_B1F
.CoordEvents:
db 0
@@ -77,5 +77,5 @@ SlowpokeWellB2F_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_GYM_GUY, 4, 5, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 1, GymGuyScript_0x5ad0b, -1
object_event SPRITE_POKE_BALL, 5, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SlowpokeWellB2FTMRainDance, EVENT_SLOWPOKE_WELL_B2F_TM_RAIN_DANCE
object_event 5, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 1, GymGuyScript_0x5ad0b, -1
object_event 15, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SlowpokeWellB2FTMRainDance, EVENT_SLOWPOKE_WELL_B2F_TM_RAIN_DANCE