Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -335,27 +335,27 @@ SproutTower3F_MapEventHeader:
.Warps:
db 1
warp_def $e, $a, 4, SPROUT_TOWER_2F
warp_def 10, 14, 4, SPROUT_TOWER_2F
.CoordEvents:
db 1
coord_event 0, $9, $b, UnknownScript_0x184947
coord_event 11, 9, 0, UnknownScript_0x184947
.BGEvents:
db 6
bg_event 1, 8, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 1, 11, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 0, 9, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 0, 10, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 15, 5, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 15, 14, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 11, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 9, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 10, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
bg_event 5, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
bg_event 14, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
.ObjectEvents:
db 7
object_event SPRITE_SAGE, 13, 8, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageJin, -1
object_event SPRITE_SAGE, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerSageTroy, -1
object_event SPRITE_SAGE, 2, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SageLiScript, -1
object_event SPRITE_SAGE, 11, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageNeal, -1
object_event SPRITE_POKE_BALL, 14, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower3FPotion, EVENT_SPROUT_TOWER_3F_POTION
object_event SPRITE_POKE_BALL, 1, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower3FEscapeRope, EVENT_SPROUT_TOWER_3F_ESCAPE_ROPE
object_event SPRITE_SILVER, 4, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_SPROUT_TOWER
object_event 8, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageJin, -1
object_event 8, 8, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerSageTroy, -1
object_event 10, 2, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SageLiScript, -1
object_event 11, 11, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageNeal, -1
object_event 6, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower3FPotion, EVENT_SPROUT_TOWER_3F_POTION
object_event 14, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower3FEscapeRope, EVENT_SPROUT_TOWER_3F_ESCAPE_ROPE
object_event 10, 4, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_SPROUT_TOWER