Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -59,8 +59,8 @@ TimeCapsule_MapEventHeader:
.Warps:
db 2
warp_def $7, $4, 4, POKECENTER_2F
warp_def $7, $5, 4, POKECENTER_2F
warp_def 4, 7, 4, POKECENTER_2F
warp_def 5, 7, 4, POKECENTER_2F
.CoordEvents:
db 0
@@ -68,9 +68,9 @@ TimeCapsule_MapEventHeader:
.BGEvents:
db 2
bg_event 4, 4, BGEVENT_RIGHT, MapTimeCapsuleSignpost1Script
bg_event 4, 5, BGEVENT_LEFT, MapTimeCapsuleSignpost1Script
bg_event 5, 4, BGEVENT_LEFT, MapTimeCapsuleSignpost1Script
.ObjectEvents:
db 2
object_event SPRITE_CHRIS, 4, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_GAVE_KURT_APRICORNS
object_event SPRITE_CHRIS, 4, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_RECEIVED_BALLS_FROM_KURT
object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_GAVE_KURT_APRICORNS
object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_RECEIVED_BALLS_FROM_KURT