Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -25,12 +25,12 @@ TinTower8F_MapEventHeader:
.Warps:
db 6
warp_def $5, $2, 2, TIN_TOWER_7F
warp_def $b, $2, 1, TIN_TOWER_9F
warp_def $7, $10, 2, TIN_TOWER_9F
warp_def $3, $a, 3, TIN_TOWER_9F
warp_def $f, $e, 6, TIN_TOWER_9F
warp_def $9, $6, 7, TIN_TOWER_9F
warp_def 2, 5, 2, TIN_TOWER_7F
warp_def 2, 11, 1, TIN_TOWER_9F
warp_def 16, 7, 2, TIN_TOWER_9F
warp_def 10, 3, 3, TIN_TOWER_9F
warp_def 14, 15, 6, TIN_TOWER_9F
warp_def 6, 9, 7, TIN_TOWER_9F
.CoordEvents:
db 0
@@ -40,6 +40,6 @@ TinTower8F_MapEventHeader:
.ObjectEvents:
db 3
object_event SPRITE_POKE_BALL, 13, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET
object_event SPRITE_POKE_BALL, 6, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER
object_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE
object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET
object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER
object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE