Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -50,7 +50,7 @@ TinTowerRoof_MapEventHeader:
.Warps:
db 1
warp_def $d, $9, 4, TIN_TOWER_9F
warp_def 9, 13, 4, TIN_TOWER_9F
.CoordEvents:
db 0
@@ -60,4 +60,4 @@ TinTowerRoof_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_HO_OH, 5, 9, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH
object_event 9, 5, SPRITE_HO_OH, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH