Consistent (x, y) coordinate formatting in map scripts
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@@ -50,7 +50,7 @@ TinTowerRoof_MapEventHeader:
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.Warps:
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db 1
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warp_def $d, $9, 4, TIN_TOWER_9F
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warp_def 9, 13, 4, TIN_TOWER_9F
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.CoordEvents:
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db 0
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@@ -60,4 +60,4 @@ TinTowerRoof_MapEventHeader:
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.ObjectEvents:
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db 1
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object_event SPRITE_HO_OH, 5, 9, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH
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object_event 9, 5, SPRITE_HO_OH, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH
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