Consistent (x, y) coordinate formatting in map scripts
This commit is contained in:
@@ -42,8 +42,8 @@ VermilionMart_MapEventHeader:
|
||||
|
||||
.Warps:
|
||||
db 2
|
||||
warp_def $7, $2, 5, VERMILION_CITY
|
||||
warp_def $7, $3, 5, VERMILION_CITY
|
||||
warp_def 2, 7, 5, VERMILION_CITY
|
||||
warp_def 3, 7, 5, VERMILION_CITY
|
||||
|
||||
.CoordEvents:
|
||||
db 0
|
||||
@@ -53,6 +53,6 @@ VermilionMart_MapEventHeader:
|
||||
|
||||
.ObjectEvents:
|
||||
db 3
|
||||
object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x191f7e, -1
|
||||
object_event SPRITE_SUPER_NERD, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VermilionMartSuperNerdScript, -1
|
||||
object_event SPRITE_BUENA, 6, 8, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VermilionMartBuenaScript, -1
|
||||
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x191f7e, -1
|
||||
object_event 5, 2, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VermilionMartSuperNerdScript, -1
|
||||
object_event 8, 6, SPRITE_BUENA, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VermilionMartBuenaScript, -1
|
||||
|
Reference in New Issue
Block a user