Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -305,19 +305,19 @@ VermilionPort_MapEventHeader:
.Warps:
db 2
warp_def $5, $9, 5, VERMILION_PORT_PASSAGE
warp_def $11, $7, 1, FAST_SHIP_1F
warp_def 9, 5, 5, VERMILION_PORT_PASSAGE
warp_def 7, 17, 1, FAST_SHIP_1F
.CoordEvents:
db 1
coord_event 0, $b, $7, UnknownScript_0x74e20
coord_event 7, 11, 0, UnknownScript_0x74e20
.BGEvents:
db 1
bg_event 13, 16, BGEVENT_ITEM, VermilionPortHiddenIron
bg_event 16, 13, BGEVENT_ITEM, VermilionPortHiddenIron
.ObjectEvents:
db 3
object_event SPRITE_SAILOR, 17, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x74dc4, EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
object_event SPRITE_SAILOR, 11, 6, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x74e97, -1
object_event SPRITE_SUPER_NERD, 11, 11, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SuperNerdScript_0x74ee6, -1
object_event 7, 17, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x74dc4, EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
object_event 6, 11, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SailorScript_0x74e97, -1
object_event 11, 11, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SuperNerdScript_0x74ee6, -1