Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -17,11 +17,11 @@ WhirlIslandSW_MapEventHeader:
.Warps:
db 5
warp_def $7, $5, 3, ROUTE_41
warp_def $3, $11, 5, WHIRL_ISLAND_B1F
warp_def $3, $3, 4, WHIRL_ISLAND_B1F
warp_def $f, $3, 3, WHIRL_ISLAND_NW
warp_def $f, $11, 4, WHIRL_ISLAND_B2F
warp_def 5, 7, 3, ROUTE_41
warp_def 17, 3, 5, WHIRL_ISLAND_B1F
warp_def 3, 3, 4, WHIRL_ISLAND_B1F
warp_def 3, 15, 3, WHIRL_ISLAND_NW
warp_def 17, 15, 4, WHIRL_ISLAND_B2F
.CoordEvents:
db 0
@@ -31,4 +31,4 @@ WhirlIslandSW_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_POKE_BALL, 2, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandSWUltraBall, EVENT_WHIRL_ISLAND_SW_ULTRA_BALL
object_event 15, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandSWUltraBall, EVENT_WHIRL_ISLAND_SW_ULTRA_BALL