Stop using the preprocessor.
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@@ -27,7 +27,7 @@ UnknownScript_0x7408e: ; 0x7408e
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applymovement $2, MovementData_0x740f9
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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2writetext UnknownText_0x74105
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writetext UnknownText_0x74105
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closetext
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loadmovesprites
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
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@@ -40,7 +40,7 @@ UnknownScript_0x7408e: ; 0x7408e
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startbattle
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reloadmapmusic
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returnafterbattle
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2jump UnknownScript_0x740e3
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jump UnknownScript_0x740e3
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; 0x740c3
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UnknownScript_0x740c3: ; 0x740c3
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@@ -50,7 +50,7 @@ UnknownScript_0x740c3: ; 0x740c3
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startbattle
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reloadmapmusic
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returnafterbattle
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2jump UnknownScript_0x740e3
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jump UnknownScript_0x740e3
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; 0x740d3
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UnknownScript_0x740d3: ; 0x740d3
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@@ -60,13 +60,13 @@ UnknownScript_0x740d3: ; 0x740d3
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startbattle
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reloadmapmusic
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returnafterbattle
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2jump UnknownScript_0x740e3
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jump UnknownScript_0x740e3
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; 0x740e3
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UnknownScript_0x740e3: ; 0x740e3
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playmusic MUSIC_RIVAL_AFTER
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loadfont
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2writetext UnknownText_0x741fa
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writetext UnknownText_0x741fa
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closetext
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loadmovesprites
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applymovement $2, MovementData_0x740fd
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