Remove "skip" prefix from AI move score labels (#1163)
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@@ -1094,10 +1094,10 @@ AI_Smart_Confuse:
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ret c
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ret c
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call Random
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call Random
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cp 10 percent
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cp 10 percent
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jr c, .skipdiscourage
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jr c, .discourage
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inc [hl]
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inc [hl]
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.skipdiscourage
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.discourage
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; Discourage again if player's HP is below 25%.
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; Discourage again if player's HP is below 25%.
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call AICheckPlayerQuarterHP
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call AICheckPlayerQuarterHP
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ret c
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ret c
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@@ -1248,12 +1248,12 @@ AI_Smart_Rage:
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; If enemy's Rage is building, 50% chance to encourage this move.
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; If enemy's Rage is building, 50% chance to encourage this move.
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call AI_50_50
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call AI_50_50
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jr c, .skipencourage
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jr c, .encourage
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dec [hl]
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dec [hl]
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; Encourage this move based on Rage's counter.
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; Encourage this move based on Rage's counter.
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.skipencourage
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.encourage
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ld a, [wEnemyRageCounter]
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ld a, [wEnemyRageCounter]
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cp 2
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cp 2
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ret c
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ret c
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@@ -1300,14 +1300,14 @@ AI_Smart_Mimic:
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cp EFFECTIVE
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cp EFFECTIVE
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pop hl
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pop hl
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jr c, .discourage
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jr c, .discourage
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jr z, .skip_encourage
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jr z, .encourage
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call AI_50_50
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call AI_50_50
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jr c, .skip_encourage
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jr c, .encourage
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dec [hl]
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dec [hl]
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.skip_encourage
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.encourage
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ld a, [wLastPlayerCounterMove]
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ld a, [wLastPlayerCounterMove]
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push hl
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push hl
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ld hl, UsefulMoves
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ld hl, UsefulMoves
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